Magic: The Gathering Drive to Work Podcast
Mark Rosewater Visit website › Leisure · EN · 1398 episodes · latest 2026-11-13
What it is about
Publisher’s own description, taken unchanged from the podcast feed.
Copyright 2024 Wizards of the Coast 627890
Latest episodes
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This episode covers the history of Beebles, one of my favorite creature types.
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In this episode, I explain how booster packs impact Magic design.
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Every MagicCon I attend, I give a talk about various design topics. In this podcast episode, I walk through all the talks I have done and explain how I put them together.
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In this episode, I sit down with Gavin Verhey, the lead designer of Magic: The Gathering® | Star Trek™, to talk all about the design of the set.
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This is the second and final episode where I go through the design of every Book, a relatively new artifact subtype.
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Earlier this year we introduced the Book subtype. As of recording this episode, there are currently 49 in Magic. I talk about them all (well, half of them).
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In this episode, I talk all about my latest trip to New York Comic Con.
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In this episode, I talk about a special kind of design team that we call a mini team. What are they and how do we use them? I explain it all here.
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I'm often asked, "Will Magic run out of design space?" This episode seeks to answer that question.
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Exploratory design and vision design are the first steps in the design process. There are many teams that do work after we're done, and it's important that we set them up for success. This podcast episode talks about…
Episode details from the publisher’s feed. Playback happens at the publisher.
Publisher details
- Owner
- Wizards of the Coast
- Oldest episode in feed
- 10/2012 · over 14 years
- Typical length
- 35 min
- Format
- Episodic Newest first, episodes stand alone
- Keywords
- Magic The Gathering, MTG, CCG, games, mark rosewater, game design, duels of the planeswalkers
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