Magic: The Gathering Drive to Work Podcast

Stories and insights into how Magic: The Gathering is designed and created AI summary

Mark Rosewater Visit website › Leisure · EN · 1398 episodes · latest 2026-11-13

Rank 1880
0 upvotes, 0 downvotes
0

What it is about

Join Magic: The Gathering Head Designer Mark Rosewater as he shares stories, insights, and more while driving to work. Listen and learn more about how Magic is made!

Publisher’s own description, taken unchanged from the podcast feed.
Copyright 2024 Wizards of the Coast 627890

Listen

Available at these services — the RSS feed works in any podcast app.

Latest episodes

  1. 2026-11-13 · 36 min · Episode 1398

    This episode covers the history of Beebles, one of my favorite creature types.

  2. 2026-11-13 · 35 min · Episode 1397

    In this episode, I explain how booster packs impact Magic design.

  3. 2026-11-06 · 32 min · Episode 1396

    Every MagicCon I attend, I give a talk about various design topics. In this podcast episode, I walk through all the talks I have done and explain how I put them together.

  4. 2026-11-06 · 35 min · Episode 1395

    In this episode, I sit down with Gavin Verhey, the lead designer of Magic: The Gathering® | Star Trek™, to talk all about the design of the set.

  5. 2026-10-30 · 31 min · Episode 1394

    This is the second and final episode where I go through the design of every Book, a relatively new artifact subtype.

  6. 2026-10-30 · 30 min · Episode 1393

    Earlier this year we introduced the Book subtype. As of recording this episode, there are currently 49 in Magic. I talk about them all (well, half of them).

  7. 2026-10-23 · 33 min · Episode 1392

    In this episode, I talk all about my latest trip to New York Comic Con.

  8. 2026-10-23 · 31 min · Episode 1391

    In this episode, I talk about a special kind of design team that we call a mini team. What are they and how do we use them? I explain it all here.

  9. 2026-10-16 · 36 min · Episode 1390

    I'm often asked, "Will Magic run out of design space?" This episode seeks to answer that question.

  10. 2026-10-16 · 35 min · Episode 1389

    Exploratory design and vision design are the first steps in the design process. There are many teams that do work after we're done, and it's important that we set them up for success. This podcast episode talks about…

Episode details from the publisher’s feed. Playback happens at the publisher.

Publisher details

Owner
Wizards of the Coast
Oldest episode in feed
10/2012 · over 14 years
Typical length
35 min
Format
Episodic Newest first, episodes stand alone
Keywords
Magic The Gathering, MTG, CCG, games, mark rosewater, game design, duels of the planeswalkers

Magic: The Gathering Drive to Work Podcast in the rankings

For podcasters

Is this podcast yours? Verify it — afterwards you can correct details, get the widget for your website, and we let you know when your podcast is nominated or wins.

Without an account you can use an email address on your show’s own domain — we create the account along the way. The other methods need a login.